inputGameID
Indicates an already sent game
type tg.InputGameID struct { /* ... */ }
Implements InputGame.
Fields
| Name | Type | Required | Description |
|---|---|---|---|
ID | int64 | yes | game ID from Game constructor |
AccessHash | int64 | yes | access hash from Game constructor |
References
- Official documentation
- Generated Go reference
- TL definition:
inputGameID#32c3e77