InputGame
This is a boxed type (a TL class): the Go interface tg.InputGameClass, implemented by
the constructors below. A value of this type is one of them — switch on the concrete
type to handle it.
switch v := value.(type) {
case *tg.InputGameID: // inputGameID
case *tg.InputGameShortName: // inputGameShortName
}
Constructors
| Constructor | TL name |
|---|---|
InputGameID | inputGameID |
InputGameShortName | inputGameShortName |